The Future of Human Transportation

Let's talk about the Future
Everybody talks about the future of cars...
Pfft! Let's talk about the future... of movement itself!
The Future (featuring Rockets, Observatories & Robot Apartments
Everyone is sexy in the future...

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...except Indians, of course.
...Me? Oh, well there's and exception to every rule, y'know. (I'm a force of nature...)
Anyway; Shopping is still very popular in the future...

The Malls are bigger, but the people are more unfit. In the mid 21st century, the leading cause of human death was... Mall Fatigue.
Strangely enough, the solution to this problem had existed for decades!
The Baby Carrier!
22nd Century Robotics met 21st Century Laziness, with stunning results!

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Behold... the Personal Transport Robot!
Peters are everywhere...
Peters playing in the park (holy alliteration!)
Two Peters at a urinal. Please wash your hands!

They literally build themselves...
...and get 8 miles to the gallon!
Road Rage is still all the rage...
Only now it's a little more exciting

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All this 'Assisted Transportation' has made Humanity even more lazy and unfit!
In the 22nd century, the leading cause of death is... Attempted Fornication!
O, cruel Fate! People are sexier than they've ever been, but nobody's gettin' any sex!!!
...except Indians, of course.

Notes

Like most truly great ideas, this comic started off as idle chit-chat over the phone. A few months ago a friend and I were talking about the people who park on the sidewalk at the mall even though there’s plenty of parking nearby, and that, given the option, they would take their Range Rovers inside the mall itself and drive around the aisles of the Hypermarket. We talked about the rising number of five-to-ten year olds we see being carted around in prams (or strollers as some call them), and how we were never considered so delicate by our parents and had to walk around just like them (to no ill effects, I might add). My gears started turning, of course, considering the future of Human Laziness, and thus the idea of giant robot baby carriers for adults was born.

We’ve already seen people come up with personal transport; the Segway is probably the most famous and visible — indeed, one mall here in Dubai uses them to transport security guards (the same mall also has a golf-cart shuttle service to take people along its length). Recently at the 2007 Tokyo Motor Show, a couple of personal transport concepts (from Suzuki and Toyota) rekindled my robot transport idea, and figured it would make a good comic.

I didn’t really decide on a page count for this, figuring that perhaps like last time it would only take two pages. Indeed, had I stuck solely to the robots it may have been, but I think the other stuff about the consequences of Human Laziness are worth the extra page. I wondered if it might come out to two-and-half pages or some odd amount, but luck was on my side and it comes in at three pages even (of 8 panels each).

This time when pencilling the comic I put in more shading in the pencils themselves, but it’s still rough. I coloured it in inkscape but integrated those colours with the pencils in the GIMP (instead of vector-tracing the pencils or inking them seperately). I did it on the new laptop, mostly to see how the colours translate across monitors. On my net computer’s wonky monitor it looks very dark and some of the text isn’t well defined. It looked fine on the laptop which, I assume, is closer to most people’s experience, but if any of it doesn’t look right to you please tell via a comment below.

There are a couple more comic ideas floating around my head of a similar nature (i.e. with ‘me’ narrating) but I don’t know when that will be done. It depends on how fired up I am about them or if, like with this one, something shows up (the Tokyo Auto Show concepts) to remind me of it.

V

Of Girls and Pirates

Girls are neat-o
They're like men, only with boobies & irrational mood swings.
Girls like other girls because the can go shopping together
Boys don't like other boys because they're all poopyheads.
poopyhead
Except if they're pirates, in which case they're awesome.
awesome pirate
I would go shopping with a pirate even though he's a boy
First of all, he wouldn't call it 'shopping' -- he'd call it 'plundering'
We'd go to the mall in his bitchin' galleon
we wouldn't use the door
we'd buy t-shirts with ironic slogans on them
Then we'd totally plunder a slurpie
Sigh... I wish I knew a pirate...
Girl Pirate
Arr -- The End.

Notes

Good things usually come from comment threads on Dan’s blog. Usually these discussions include Elephant Porn and other high arts, but in a recent open thread the basic script of this came up as a comment (or three) by me. Almost instantly I thought it would make a good comic, and decided to attempt it the minute Spyder pointed out that today (the 19th) would be International Talk Like a Pirate Day. How could I resist?

Truth be told, this was actually going to be my rough sketch for the comic, and was done in my little notebook. I had intended to do it on a bigger sheet of paper, but by the time 4am rolled around I abandoned that idea. It was coloured, as usual, in the GIMP.

MY backside is aching from sitting in this chair all day wrestling with the graphics tablet, and I’m sure that over the next few days several aches and pains will show up, but all of those have been nullified in advance by the huge grin on my face. I hope you enjoy reading this comic as much as I did making it; it’s probably the first finished one I’ve done since, well, 1993, I think (it was called Super Monkey, of course).

Far too long to have stayed away from a medium I love so much. It won’t be another 14 year wait for the next one.

V

Norton and Fenroy’s Most Excellent Used Book Dealership

Savant Booksellers SketchThe further illustrated (and mundane) adventures of Mister Savant! Still after books, this time he seems to be negotiating the price on a tome. Typical, the man is so obsessed with cheap and obscure paperbacks when he should be trying to get his hosts to part with their hats!

This drawing started off in my 15x18cm notebook with a vague idea in my head late one night, and so I ended up tackling it a little differently. I didn’t thumbnail or roughly draw in the entire scene, instead finishing the pencils on one character entirely and then moving onto the next.

The result is apparent (to me at least); the quality and styles of the figures vary wildly. Savant (back to us) was drawn in first, hence the lines are tentative and ‘noodly’, lacking definition. The short man (is it Norton or Fenroy, I haven’t decided) came next, and by now I was warming up and starting to have some fun; the snow globe hats, for instance, were a last second addition. The pink fairy was next, and since her pose was somewhat unconventional the lines are a bit uneven here too, although I’m happy with the way she turned out.

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In order to fill the rest of the space I wondered if I should perhaps draw in some background material such as stacks of books or shelves, but since I’m not very comfortable drawing backgrounds (and I’d already drawn more than enough books in Mister Savant’s Stupid Quest for the Book Whose Name He Simply, Well.. Forgot!), I decided a couple more figures might fill in the page nicely. I had the most fun drawing these two figures, namely the tall man and Sophie, and I think it shows. The lines are the most confident here. Indeed, the visual difference between Savant and Sophie makes me a bit uncomfortable, but I didn’t want to rub it out and start over. It’s only a sketch!

The second fairy was added in as an afterthought as I had by then decided on having no background elements whatsoever, and to put in some kind of chandelier or something in that space to balance the composition would have seemed out of place.

As usual with my sketches, I left in the construction lines. I scanned it in and coloured it in GIMP; just a simple flat colour pass and one for adding in dodge/burn highlights and shadows. Not the most elegant job I’ve done (probably has something to do with the fact that I only used fuzzy round brushes) but satisfactory.

I like doing these Savant sketches. They’re a lot of fun and even as I completed this one I thought up a bunch more to do. I like them even more when they have a bit of colour on them. I’ve mostly always been a black-and-white sketch person, leaving colour for more finished pieces, but I’m starting to see its merits even in quick work. Also it’s one more place to practice colour theory and hone my skills.

I think that on the next ones I should definitely ‘rough in’ the scene before going to finished pencils to avoid those awkward style changes. Im not practiced or proficient enough a cartoonist to even have a style yet, so I should remember that warmup time is needed.

Oh, and next time I promise he won’t be doing anything boring.

V

Swamp Crash, the Second

Swamp Crash Sketch, v2The last time I visited the swamp, things were a little different. Now, as you can see, the neighbourhood has developed a bit with proper buildings and nicely made roads (er, their somewhat unconventional building material notwithstanding).

Don’t assume that this urban renewal has done anything for the property rathes, though. Sure, the locals are friendly, will greet you with tooty grins (and they can’t wait to have you for dinner), but it’s sill a swamp that is prone to space ship crashes. Parking’s a bit of an issue, then.

My first sketch was in a notebook size, and I was very happy with it. I knew there was a lot that could be improved, and that the final illustration would be on a larger paper. So for this second try at it, I drew it on an A4 sheet. Also, this time I didn’t ink it in; the larger space allowed me to put down more pencil work without ending up with a grey mess (the main reason I ball-point inked the last one).

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I’m not very happy with this sketch. The temples in the background certainly add intrigue, but much of the drama and atmosphere of the first sketch — the fact that very little could be seen in the shadows — was gone. The crashed space vessel’s new position allows me to show more of the wreckage, but it a finished piece the detail at play there may take away from the main part of the illustration, which is the two space exploreres and the monster. Also, the ‘camera angle’ of the image still needs to be made more dynamic and tightened up.

I find that I’m still a little too used to drawing small; as you can see the edges of this sheet are barely drawn in, and the people and the monster at the centre are much smaller in proportion with the whole page than they were in the first sketch. There was, admittedly, an attempt to make the scope of the image bigger in this, but that is only partly responsible of the small figures.

I think I might do one or two more goes at this before the final. One of them should be coloured in, as I haven’t experimented with how that will affect it (honestly, I hadn’t even decided on whether or not it would be a colour or black-and-white picture until now). That decision will affect how the final pencils or inks are done.

Oh well, live and learn, practice makes perfect, etc etc.

V

Mister Savant’s Stupid Quest for the Book whose Name he simply, well… Forgot!

Mister Savant's Stupid Quest for the Book whose Name he simply, well... Forgot!

This pic is both in Sketch Machine and Illustration because it started off as a pencil sketch in my little notebook, and by the time it was done I figured I might as well colour it up in the GIMP.

I did a bit of cleanup to the pencil work, which was actually a lot harder than I thought because I couldn’t just erase things like construction lines without destroying the texture of the paper that was also scanned in. So, I ended up using the clone brush, and it worked out. I mainly got rid of, as I said, construction lines (which I never bother to erase until I ink something) and especially Xaria’s eyes, which were originally open but horribly done.

I have left the construction lines in on the typography, however, mostly because I think it adds character to it and contributes to the sketch/underground comic art look that I love.

Or I’m just lazy.

V

Vishal vs Apartment

Vishal K. Bharadwaj, circa 1986, in the balcony of his family's apartment in Ghusais, Dubai. Photo by either Keshav or Sneha Bharadwaj.
My mother let me draw on walls. It was 1986, I was three, and we were living in a one bedroom apartment in Ghusais, back when there was nothing there except for a block of already decrepit government flats, Al Mulla Plaza (closed because of a border dispute), and a procession of electrical towers between there and Sharjah.

She got a lot of flack for it, of course. Neighbours would come round and wonder why on earth I was still alive after such a heinous crime, and then look worryingly at their own children as the young ones gaped at the sheer audacity of the red and green scrawls, their eyes luminous with the shock of seeing freedom, tolerance and understanding — and of course, whimsy — for perhaps the first time in their fragile lives. Several adults vowed never to bring their children into contact with my parents, not the first and certainly not the last time that was said to them.

The rationale my mother offered — since the simple truth of “Why not?” was far too much for others to bear — was that since it was a rental, once we moved out the landlord would paint it for the next tenant anyway as per the local norm; if the landlord objected, she was gladly willing to pay for the painting herself. They never objected, but I would have liked to see the look on whoever came to that apartment after we had gone. The building itself was torn down sometime in the 90s to make way for a compound of houses.

It was the only place I ever drew on the walls, and even I am not sure why exactly. The rationale to my three-year-old self probably had something to do with not wanting to waste paper, and the fact that if I drew straight on the walls it would forego entirely the costly and time-consuming framing and hanging processes.

Mostly I just wanted to draw, and my parents wanted great art on the walls, for which I gladly obliged.

Vishal K. Bharadwaj, circa 1986, at the door of his family's apartment im Ghusais, Dubai. Photo by either Keshav or Sneha Bharadwaj.

Fluffy Slippers Man

coloured sketch of a man wearing fluffy hotel slippers, carrying a shopping bag

You see some strange things at the mall. Most of the time it has to do with fashion accidents and, in the case of Dubai, kiosks selling ridiculous looking real estate, but once in a while you spot something you’d swear came out of a Katsuhito Ishii movie.

Take this guy, for example. Fairly normal looking white guy: shirt, loose trousers, glazed-over, pre-weekend look in his eyes, bag of shopping and… fluffy bathroom slippers?

I hope it was some kind of subversive fashion statement, but chances are that either his pair of snakeskin moccasins were off at the cleaners, or he was just too stoned to know what he had on.

V

So Much for Pathos

So Much For Pathos -- a cropped banner version of the illustration
The other day I finally bothered to buy an optical mouse again. The old one had gone wonky and had been replaced, for a few months, with a ball one. While installing it I suddenly realised that the little graphics tablet attached to my work computer — hidden beneath a pile of well-intentioned clutter — was indeed working. Samir had fixed whatever byzantine driver issues were afflicting it, and in typical Samir fashion had now forgotten quite how he did it and when it had happened (btw, have you checked out his spiffy new blog and site?). With another hour to go before The Simpsons, I decided to give it and the new mouse a whirl.

Firing up the GIMP I loaded up a random picture from my vast collection of junk and played around with various unfamiliar filters and script-fu widgets. One I did have some familiarity with but hadn’t used in years is called iWarp, and is sort of like the liquify tool in Photoshop, or like that old turn-of-the-century tech show favourite, Kai’s Power Goo. It allows you to grow, shrink, warp and shift around various parts of the image, and it’s therefore very useful in creating anime-style characters. That’s what I did to the celebrity picture that formed the base of this. The result looks almost nothing like the original.

From there I took it into Inkscape and used the bitmap tracer to turn it into vector art, then fiddled around with the colours, added in details and shapes to make it more graphic and less like a traced picture. Finally, a background and a random caption (from Monty Python’s Flying Circus, of course). The oversized text in the background is done with a stylus using Inkscape’s calligraphy tool. The word balloon is a standard union boolean of an ellipse and a triangle.

Overall, only twenty minutes of work, which by my standards is a blink of an eye (you all know how many months I can spend abandoning… um, finishing work).

I should do these quickies more often. Hope you like it (and I hope you actually clicked on the image to see the whole, wallpaper-sized thing 😛

V

octoattack!


I doodled the pencil version of this image in the corner of a sketchbook page one day last February. It wasn't a particularly good drawing, and it was about as large as a box of tic-tacs, but sometime in September I was thumbing through the same book and decided it might make a nice coloured piece.

I did it entirely inkscape, using a style that doesn't have any stroke (as opposed to black or coloured outlines for the shapes, or keeping a vectorised version of the pencils or inks). I love the style when it's used well, especially by people like Arthur De Pins. This one is, of course, a highly simplified version of his style. I think I have some ways to go before I'm anywhere as good.

(My first attempt at this style was back in March with the even more simplistic Holi image.) 

I had thought of maybe putting the character into a background, but that wasn't working as well as I expected, so I'm just going to post it and move on to other stuff, hopefully revisiting the style often. It takes some time, but the results are worth it, I think.

Here's a wallpaper (1600×1200) 

chicken scratch and crazy lines


Finished the basic geometry on Baby Catchers. The colours are all over the place and are very, very temp. I just needed them as reference to keep all the shapes straight in my head. I can’t work in a line-only mode over a long period. Here, take a look at the uncoloured lines:

I do start my work on each character with unfilled shapes. I’m generally good enough at working with vectors to be able to, like here, do all the shapes for a single character and then go about filling them from a library of colours I’ve already used elesewhere in the image.

Once I have basic geometry, like here, I can go back in, decide on which character needs the most detailed shading (Savant here needs the most, since he overlaps many characters and actually touches things like Scullers face, which is lost because of the similar colours at this stage), and which ones need to be left simple (other than stripes and a few embellishments to his armour, Roseweaver will be kept simple since he’s in the background).

Overall, I need to hammer down the colour pallette now. I’m not very happy with the colours on the coats, skin tone’s okay, Roseweaver’s colours are hideous. Then comes the detailing, and finally lighting and atmosphere. In many ways, working in vector is a lot like working in a 3D program: you start off with basic geometry and then your move on to texturing and lighting.

On the novel front, I’ve decided to do it the old old fashioned way and actually write it with a pen and paper. My handwriting sucks. I pretty-much stopped once I left school (no real reason, just moved to a computer for most work and never really needed it), and I’m really out of shape. Never written fiction like this, so I’m very unsure about the pace. Typing on the computer is sort of more my speed — I can type about as fast as I think (i.e. not very fast) — but writing it may a little slow even for me.  Oh well, have to try, and it might as well be now.

Also been thinking of going back and actually reading what I wrote 5 years ago. Maybe make a few changes in light of newer plot ideas, but nothing major. Yeah, going cold into the second part of a novel is probably not the best idea. I don’t want to have it all finished up and then realise I killed* some character 5 years ago who inexplicably forms the lynchpin of my cool new plot**.

* – I don’t think I’ve killed anyone….
** – There is no cool new plot.

So, more colouring will take place, and maybe even some writing. Anyone want to read short cast and crew bios and stuff?

PS. Large version of the above image here:

baby steps


Started colouring the Tale of a Thousand SavantsBaby Catchers” image. I’m doing this using the kickass (open source) vector graphics program called inkscape, mostly because I like the clean look of vector art and the logical, editable-at-any-time collage-like nature of the workflow. Also, I haven’t loaded in the drivers for my graphics tablet since I switched to XP on the work comp, so doing something like this in the GIMP would be be harder, especially given my horrible bitmap painting skills.

I started out by doing basic colours on the baby. The way I handle these is usually I put down basic outlines, boolean new shapes for specific things like hands and feet that I know will require their own shading later, and then flat-colour them with mid-tones. The colours are usually borrowed directly from my last image (things like skin tones and such) and are temporary — it’s just something to look at while you work. Once I’ve done the whole image in flats to my satisfaction, and I’m happy that the colour range is not all over the place, I go back in and draw and boolean shadow and highlight shapes for characters and objects. After that it’s a matter of adding in things like lighting gradients and object shadows, patterns and texture, adjusting colours etc.

This time I’ve decided to put in simple gradients from the get-go, and the results are not bad. Depending on how the image looks once everything is coloured like this, I may decide not to make the shadows and highlights as solid shapes (as I usually do) and only go with gradients. The results will look much softer. I’ll cross that bridge when I get to it.

On the novel front, I chalked out a basic outline of what needs to happen over the next few bits. Right now I get the feeling that it’s a little too scattered, that — in a bullet-point form anyway — there seems to be a lot of running from here to there and sidequests. Of course, all of this may just go out the window once I’m actually writing, and that, believe it or not, is a good thing, i.e. it’s good when your novel tells you how it wants to be written.

Also, I can fix any number of things in second draft, if I ever get there (let’s just worry about finishing the first, okay? I’m already 5 years late!). Meanwhile, colouring continues. I’m wondering if I should go from front to back (Savant being at the front, and therefore first) or rear to front (Kaja being the least defined and in the BG, hence requiring less work). Probably the latter. Like novel-writing, every illustration needs a certain amount of time where you aren’t enjoying it and you keep plugging away at it until you start to hit your stride. Until this happens your work can be sloppy and unfocussed. I’d much rather be bored with a background character than to have to come back later and clean up shoddy work on my main character.

Writing, illustration: it’s all the same, really.

the boys are back in town


Five years ago this November, I started writing my first novel, after having written fiction actively for around a year and a half. It was called The Tale of a Thousand Savants, written for the yearly nanowrimo mass, um, thing, and like the illustration above, was never finished. I enjoyed starting it, and I enjoyed plugging away at it for the first ten days of the month, but soon I was going nowhere and personal issues cropped up that made writing a frivolous fantasy romp the last thing I wanted to do. By the end of the month I was still somewhere around 9K words, and with the deadline of December 1 rapidly approaching I was all set to give up on it.

And then a funny thing happened. I started to write. A lot. In the last four days of the month the word count went up to 34K, still far short of the 50K finish line, but nonetheless far more than I had ever written on anything, an perhaps equaling my entire output of short fiction until then. It was utterly crap, and not spell-checked (Dan and Spyder can attest to this), but somewhere along the way I had found my characters and the thing just started to write itself.

Unfortunately, those four days gave way to what has now become five years of slow, then non-existent writing output. This past year even my overall creative output has dropped to near zero (I must shamefully admit here that Dan and Spyder can attest to this fact too). I miss being myself. I miss writing, because, frankly, for those two or so years — and those four days in particular — I felt, I knew, that this was what I was meant to do. This was right.

In the past few years I’ve tried — usually around every November during nanowrimo — to kickstart my stalled writing again, but while the projects have shown promise, the writing itself felt laboured and dead.

Now I am, quite literally, at the end of my creative rope, and, as they say about low points, there’s nowhere else to go but up. So, this November I’m going to return to the project that helped me find myself five years ago. It’s a continuation of a novel, so I can’t in good conscience say it’s going to be a part of the official nanowrimo event, but I am going to give it my best shot and write at least 50,000 words in the month.

I doubt that will finish the novel. By my estimate, what I have so far is only around 1/3rd of the plot, but I’ll get there eventually. Some time before that, this picture will be ‘finished’ (i.e. coloured and polished). For now, here’s a larger version of the sketch.


Excerpts and character bios will be going up whenever I write them, and will be posted here. Let’s see how this turns out. Bring your Mars bars.